I am a Unity and C# developer who builds game features and making games run smoothly. I want to be known as a hardworking and reliable engineer who writes clean code that is easy and readable for the team to use. In my current job, I have experience fixing critical bugs and adding new features for a game with millions of players. I am a fast learner who focuses on solving technical issues so that players have the best experience possible.
Experience: 2 - 5 years
I have experience with the full life cycle of a game, from building prototypes to maintaining a live game with millions of active players
Experience: 2 - 5 years
Experienced in improving mobile games. I add features and optimize games to run smoothly (optimization), and avoid bugs. Also I handle complex systems, physics and UI/UX. I have also experiences in Addressables, Unity Profiler, Raycasting, and Navmesh
Experience: Less than 6 months
Have experience in web development with Vue js and Parse, MongoDB. Did this to create a website for my school which involves backend and frontend
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